Chasing Shadow is a game developed for the Pirate Jam 15.

GDD:

https://docs.google.com/document/d/1W_KSaAFVws4Nnvsrh_XNPRkw3Yj6ClEGP3exWKYUS_c/...


Premise
You are The Light chasing down The Shadow, you have to make your way through dangerous levels with enemies trying to stop you. Make it through the levels and catch up to The Shadow and defeat him.

Controls:
A and D for Left and Right movement 

Space to Jump, and you can double Jump.

Shift for Attack, you can combo this up to 3 times.

Goal:

My overall goal was to complete a game for the Pirate Jam while explorer more into using the Godot engine and a platformer style game. I focused on learning things like implementing a state machine to handle Player and AI logic. Although i would implement it differently know; I feel I have learnt a lot that will help me in the future.


Assets:

Animated Stick Figure Character 2D Free CC0

2D DarkCave Assets

Eternity Djent/Metal-Scfi-Horror Music Pack


Made with Godot 4.2.2

Team Members / Helpers:

Thank you to all that tested things for me and gave me feedback

Kidd, Nia, Ray, Kallis

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